Twenty Questions

One player thinks of a person, place or thing, and the group has twenty yes-or-no questions to figure out what it is.

Time
5 to 15 minutes
People
3 to 20
Where
In person or Virtual
You need
Nothing

How to play

  1. Choose a first answerer, who silently picks an object, animal, place or well-known character.
  2. The rest of the group takes turns asking questions that can be answered with yes or no.
  3. A volunteer counts the questions aloud or in the chat so everyone knows how many remain.
  4. Anyone can make a guess on their turn, but a wrong guess counts as a question.
  5. If the group guesses within twenty questions, they win; if not, the answerer reveals the answer and wins.
  6. The person who guessed correctly, or the next in line, becomes the new answerer.

Tips

Variations

Word gamesQuick (5 to 10 minutes)VirtualProblem solving

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